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GECCO
2010
Springer
129views Optimization» more  GECCO 2010»
15 years 4 months ago
A probabilistic functional crossover operator for genetic programming
The original mechanism by which evolutionary algorithms were to solve problems was to allow for the gradual discovery of sub-solutions to sub-problems, and the automated combinati...
Josh C. Bongard
QCQC
1998
Springer
154views Communications» more  QCQC 1998»
15 years 4 months ago
Automated Design of Quantum Circuits
In order to design a quantum circuit that performs a desired quantum computation, it is necessary to find a decomposition of the unitary matrix that represents that computation in ...
Colin P. Williams, Alexander G. Gray
EH
1999
IEEE
351views Hardware» more  EH 1999»
15 years 4 months ago
Evolvable Hardware or Learning Hardware? Induction of State Machines from Temporal Logic Constraints
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...
CF
2008
ACM
15 years 1 months ago
A distributed evolutionary method to design scheduling policies for volunteer computing
Volunteer Computing (VC) is a paradigm that takes advantage of idle cycles from computing resources donated by volunteers and connected through the Internet to compute large-scale...
Trilce Estrada, Olac Fuentes, Michela Taufer
CORR
2008
Springer
211views Education» more  CORR 2008»
14 years 12 months ago
Competitive Design of Multiuser MIMO Systems based on Game Theory: A Unified View
Abstract--This paper considers the noncooperative maximization of mutual information in the Gaussian interference channel in a fully distributed fashion via game theory. This probl...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...