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PG
1997
IEEE
15 years 7 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
88
Voted
CGF
2008
87views more  CGF 2008»
15 years 3 months ago
Conformal Flattening by Curvature Prescription and Metric Scaling
We present an efficient method to conformally parameterize 3D mesh data sets to the plane. The idea behind our method is to concentrate all the 3D curvature at a small number of s...
Mirela Ben-Chen, Craig Gotsman, Guy Bunin
COMPUTING
2007
126views more  COMPUTING 2007»
15 years 3 months ago
An algorithm for the construction of intrinsic delaunay triangulations with applications to digital geometry processing
The discrete Laplace-Beltrami operator plays a prominent role in many Digital Geometry Processing applications ranging from denoising to parameterization, editing, and physical si...
Matthew Fisher, Boris Springborn, Peter Schrö...
ENTCS
2007
101views more  ENTCS 2007»
15 years 3 months ago
Model-checking Distributed Components: The Vercors Platform
This article presents a component verification platform called Vercors providing means to analyse the behaviour properties of applications built from distributed components. From...
Tomás Barros, Antonio Cansado, Eric Madelai...
114
Voted
TSMC
2002
156views more  TSMC 2002»
15 years 2 months ago
Varieties of learning automata: an overview
Automata models of learning systems introduced in the 1960s were popularized as learning automata (LA) in a survey paper in 1974 [1]. Since then, there have been many fundamental a...
M. A. L. Thathachar, P. Shanti Sastry