We present an automatic approach to tree annotation in which basic nonterminal symbols are alternately split and merged to maximize the likelihood of a training treebank. Starting...
Slav Petrov, Leon Barrett, Romain Thibaux, Dan Kle...
This paper describes an approach for generating Binary Partition Tree [7] representations and video object segmentations using a novel region merging strategy based on motion simi...
The shapes of forests of inheritance trees can affect the amount of code reuse in an object-oriented system. Designers can benefit from knowing how structuring decisions affect r...
We extend the well-known Tree-Diffie-Hellman technique used for the design of group key exchange (GKE) protocols with robustness, i.e. with resistance to faults resulting from poss...
This paper presents a system to analyze the reachability of the human body. The inverse kinematics technique is employed to find which regions of space are reachable using a certa...