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FDG
2009
ACM
15 years 10 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
PODC
2003
ACM
15 years 9 months ago
Scaling properties of the Internet graph
As the Internet grows in size, it becomes crucial to understand how the speeds of links in the network must improve in order to sustain the pressure of new end-nodes being added e...
Aditya Akella, Shuchi Chawla, Arvind Kannan, Srini...
PODC
2003
ACM
15 years 9 months ago
Geometric ad-hoc routing: of theory and practice
All too often a seemingly insurmountable divide between theory and practice can be witnessed. In this paper we try to contribute to narrowing this gap in the field of ad-hoc rout...
Fabian Kuhn, Roger Wattenhofer, Yan Zhang, Aaron Z...
PAMI
2010
147views more  PAMI 2010»
15 years 2 months ago
The Groupwise Medial Axis Transform for Fuzzy Skeletonization and Pruning
—Medial representations of shapes are useful due to their use of an object-centered coordinate system that directly captures intuitive notions of shape such as thickness, bending...
Aaron D. Ward, Ghassan Hamarneh
CGF
2011
14 years 7 months ago
BSSRDF Estimation from Single Images
We present a novel method to estimate an approximation of the reflectance characteristics of optically thick, homogeneous translucent materials using only a single photograph as ...
Adolfo Muñoz, Jose I. Echevarria, Francisco...
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