This paper presents a new and efficient algorithm for decomposition of 3D arbitrary triangle mesh into surface patches. Our method is based on the curvature tensor field analysis ...
- We propose significant simplifications in muscle modeling and simulation to facilitate real-time anatomical skin deformation for full-body articulated characters. The muscle shap...
This paper derives strong relations that boundary curves of a smooth complex of patches have to obey when the patches are computed by local averaging. These relations restrict the...
We present a new algorithm to compute a geodesic path over a triangulated surface. Based on Sethian's Fast Marching Method and Polthier's Straightest Geodesics theory, w...
The finite element (FE) mesh sizing has great influence on computational time, memory usage, and accuracy of FE analysis. Based on a systematic in-depth study of the geometric com...
William Roshan Quadros, Steven J. Owen, Michael L....