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TVCG
2008
144views more  TVCG 2008»
14 years 11 months ago
Silhouette Smoothing for Real-Time Rendering of Mesh Surfaces
Coarse piecewise linear approximation of surfaces causes undesirable polygonal appearance of silhouettes. We present an efficient method for smoothing the silhouettes of coarse tri...
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, B...
SGP
2007
15 years 2 months ago
Generalized surface flows for mesh processing
Geometric flows are ubiquitous in mesh processing. Curve and surface evolutions based on functional minimization have been used in the context of surface diffusion, denoising, sha...
Ilya Eckstein, Jean-Philippe Pons, Yiying Tong, C....
CVPR
2003
IEEE
16 years 1 months ago
Learning epipolar geometry from image sequences
We wish to determine the epipolar geometry of a stereo camera pair from image measurements alone. This paper describes a solution to this problem which does not require a parametr...
Yonatan Wexler, Andrew W. Fitzgibbon, Andrew Zisse...
3DIM
2007
IEEE
15 years 6 months ago
Surface Reconstruction from Point Clouds by Transforming the Medial Scaffold
We propose an algorithm for surface reconstruction from unorganized points based on a view of the sampling process as a deformation from the original surface. In the course of thi...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
VISUALIZATION
1995
IEEE
15 years 3 months ago
Tensor Product Surfaces Guided by Minimal Surface Area Triangulations
We present a method for constructing tensor product Bezier surfaces from contour (cross-section) data. Minimal area triangulations are used to guide the surface construction, and ...
John K. Johnstone, Kenneth R. Sloan