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CGF
2004
106views more  CGF 2004»
14 years 11 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
CGF
2002
187views more  CGF 2002»
14 years 11 months ago
Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes
A way to create effective stylized line drawings is to draw strokes that start and stop at visible portions along the silhouette of an object to be portrayed. In computer graphics...
Tobias Isenberg, Nick Halper, Thomas Strothotte
VC
2010
122views more  VC 2010»
14 years 10 months ago
Nonhomogeneous scaling optimization for realtime image resizing
We present a novel approach for interactive content-aware image resizing. The resizing is performed on warping a triangular mesh over the image, which captures the image saliency i...
Yong Jin, Ligang Liu, Qingbiao Wu
IS4TH
2003
Springer
15 years 5 months ago
Haptic Simulation of a Tool in Contact with a Nonlinear Deformable Body
This paper presents a method to artificially re-create haptic feedback while moving and sliding an arbitrary virtual tool against a virtual deformable body with nonlinear elastic ...
Mohsen Mahvash, Vincent Hayward
SIGGRAPH
1992
ACM
15 years 3 months ago
Variational surface modeling
We present a new approachto interactive modeling of freeform surfaces. Instead of a fixed mesh of control points, the model presented to the user is that of an infinitely malleabl...
William Welch, Andrew P. Witkin