This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
In this paper, we propose a general framework for approximating differential operator directly on point clouds and use it for geometric understanding on them. The discrete approxi...
Active contour and surface models, also known as deformable models, constitute a class of powerful segmentation techniques. Geometric deformable models implemented via level-set m...
This paper deals with fast image and video segmentation using active contours. Region based active contours using level-sets are powerful techniques for video segmentation but the...