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WSCG
2004
152views more  WSCG 2004»
15 years 1 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
WSCG
2000
131views more  WSCG 2000»
15 years 1 months ago
Dynamic Animation of N-Dimensional Deformable Objects
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
Yannick Rémion, Jean-Michel Nourrit, Olivie...
CVPR
2012
IEEE
13 years 2 months ago
Geometric understanding of point clouds using Laplace-Beltrami operator
In this paper, we propose a general framework for approximating differential operator directly on point clouds and use it for geometric understanding on them. The discrete approxi...
Jian Liang, Rongjie Lai, Tsz Wai Wong, Hongkai Zha...
CVPR
2001
IEEE
16 years 1 months ago
A Topology Preserving Deformable Model Using Level Sets
Active contour and surface models, also known as deformable models, constitute a class of powerful segmentation techniques. Geometric deformable models implemented via level-set m...
Xiao Han, Chenyang Xu, Jerry L. Prince
ICIP
2003
IEEE
16 years 1 months ago
Smoothing B-spline active contour for fast and robust image and video segmentation
This paper deals with fast image and video segmentation using active contours. Region based active contours using level-sets are powerful techniques for video segmentation but the...
Frédéric Precioso, Michel Barlaud, T...