A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
The visual detection and recognition of objects is facilitated by context. This paper studies two types of learning methods for realizing context-based object detection in paintin...
Niek Bergboer, Eric O. Postma, H. Jaap van den Her...
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Abstract. Branch-and-Check, introduced ten years ago, is a generalization of logic-based Benders decomposition. The key extension is to solve the Benders sub-problems at each feasi...
— This work addresses the task of designing the optimal survey route that an autonomous underwater vehicle (AUV) should take in mine countermeasures (MCM) operations. It is assum...