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ICONIP
2010
14 years 7 months ago
Online Gesture Recognition for User Interface on Accelerometer Built-in Mobile Phones
Recently, several smart phones are equipped with a 3D-accelerometer that can be used for gesture-based user interface (UI). In order to utilize the gesture UI for the real-time sys...
BongWhan Choe, Jun-Ki Min, Sung-Bae Cho
CVPR
2011
IEEE
14 years 6 months ago
Towards a practical lipreading system
A practical lipreading system can be considered either as subject dependent (SD) or subject-independent (SI). An SD system is user-specific, i.e., customized for some particular ...
Ziheng Zhou, Matti Pietik, Guoying Zhao
CVPR
2011
IEEE
14 years 6 months ago
On Deep Generative Models with Applications to Recognition
The most popular way to use probabilistic models in vision is first to extract some descriptors of small image patches or object parts using well-engineered features, and then to...
Marc', Aurelio Ranzato, Joshua Susskind, Volodymyr...
CDC
2010
IEEE
122views Control Systems» more  CDC 2010»
14 years 5 months ago
Extremal collective behavior
Abstract-- Curves and natural frames can be used for describing and controlling motion in both biological and engineering contexts (e.g., pursuit and formation control). The geomet...
Eric W. Justh, P. S. Krishnaprasad
CDC
2010
IEEE
109views Control Systems» more  CDC 2010»
14 years 5 months ago
Robust comparative statics in large static games
We provide general comparative static results for large finite and infinite-dimensional aggregative games. In aggregative games, each player's payoff depends on her own action...
Daron Acemoglu, Martin Kaae Jensen