This study describes how complex goal-directed behavior can evolve in a hierarchically organized recurrent neural network controlling a simulated Khepera robot. Different types of ...
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
Subdivision-based representations are recognized as important tools for the generation of high-quality surfaces for Computer Graphics. In this paper we describe two parameterizati...
FC++ is a library for programming functionally in C++. Compared to other C++ functional programming libraries, FC++ is distinguished by its powerful type system which allows manip...
Abstract. This work focuses on characterizing scenery images. We semantically divide the objects in natural landscape scenes into background and foreground and show that the shapes...