This paper presents a gameplay experience model, assesses its potential as a tool for research and presents some directions for future work. The presented model was born from obse...
We review the literature on Free/Libre Open Source Software (FLOSS) development and on software development, distributed work and teams more generally to develop a theoretical mod...
Kevin Crowston, Hala Annabi, James Howison, Chenge...
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
An E-Partner is a photo-realistic conversation agent, which has a talking head that not only look photo-realistic but also can have a conversation with the user about a given topic...
Bo Zhang, Changbo Hu, Qingsheng Cai, Baining Guo, ...
Abstract. Performance modeling is important for implementing efficient parallel applications and runtime systems. The LogP model captures the relevant aspects of message passing i...