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DSN
2009
IEEE
14 years 9 months ago
RRE: A game-theoretic intrusion Response and Recovery Engine
Preserving the availability and integrity of networked computing systems in the face of fast-spreading intrusions requires advances not only in detection algorithms, but also in a...
Saman A. Zonouz, Himanshu Khurana, William H. Sand...
SIGGRAPH
2010
ACM
15 years 4 months ago
RepFinder: Finding Approximately Repeated Scene Elements for Image Editing
Repeated elements are ubiquitous and abundant in both manmade and natural scenes. Editing such images while preserving the repetitions and their relations is nontrivial due to over...
Ming-Ming Cheng, Fang-Lue Zhang, Niloy J. Mitra, X...
95
Voted
ICCV
2011
IEEE
13 years 11 months ago
Hough-based Tracking of Non-Rigid Objects
Online learning has shown to be successful in tracking of previously unknown objects. However, most approaches are limited to a bounding-box representation with fixed aspect rati...
Martin Godec, Peter M. Roth, Horst Bischof
CAIP
2007
Springer
143views Image Analysis» more  CAIP 2007»
15 years 5 months ago
A Level Set Bridging Force for the Segmentation of Dendritic Spines
The paper focusses on a group of segmentation problems dealing with 3D data sets showing thin objects that appear disconnected in the data due to partial volume effects or a large...
Karsten Rink, Klaus D. Tönnies
JFP
2000
163views more  JFP 2000»
14 years 11 months ago
Automatic useless-code elimination for HOT functional programs
In this paper we present two type inference systems for detecting useless-code in higher-order typed functional programs. Type inference can be performed in an efficient and compl...
Ferruccio Damiani, Paola Giannini