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STORYTELLING
2005
Springer
15 years 3 months ago
The Rapunsel Project
Abstract. By use of a dance game, and after much input and advice from thirteen year old design consultants, we teach Java programming in a way that will interest middle school gir...
Ken Perlin, Mary Flanagan, Andrea Hollingshead
ACMDIS
2008
ACM
15 years 4 days ago
Zebra: exploring users' engagement in fieldwork
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
Yann Riche, Matthew Simpson, Stephen Viller
PERCOM
2010
ACM
15 years 2 months ago
Sell your experiences: a market mechanism based incentive for participatory sensing
—This paper studies economic models of user participation incentive in participatory sensing applications. User participation is the most important element in participatory sensi...
Juong-Sik Lee, Baik Hoh
ICWSM
2008
14 years 11 months ago
Exploring Social Media Scenarios for the Television
The use of social technologies is becoming ubiquitous in the lives of average computer users. However, social media has yet to infiltrate users television experiences. This paper ...
Noor F. Ali-Hasan
94
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ASSETS
2007
ACM
15 years 2 months ago
Using participatory activities with seniors to critique, build, and evaluate mobile phones
Mobile phones can provide a number of benefits to older people. However, most mobile phone designs and form factors are targeted at younger people and middle-aged adults. To infor...
Michael Massimi, Ronald M. Baecker, Michael Wu