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» Participatory design with individuals who have amnesia
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JCM
2007
101views more  JCM 2007»
14 years 9 months ago
Security and Privacy Risks of Embedded RFID in Everyday Things: the e-Passport and Beyond
Abstract— New applications for Radio Frequency Identification (RFID) technology include embedding transponders in everyday things used by individuals, such as library books, pay...
Marci Meingast, Jennifer King, Deirdre K. Mulligan
CHI
2010
ACM
15 years 4 months ago
Lessons learned from blog muse: audience-based inspiration for bloggers
Blogging in the enterprise is increasingly popular and recent research has shown that there are numerous benefits for both individuals and the organization, e.g. developing reputa...
Casey Dugan, Werner Geyer, David R. Millen
CN
2004
102views more  CN 2004»
14 years 9 months ago
Comparing economic incentives in peer-to-peer networks
Users who join a peer-to-peer network have, in general, suboptimal incentives to contribute to the network, because of the externalities that exist between them. The result is an ...
Panayotis Antoniadis, Costas Courcoubetis, Robin M...
ACMACE
2005
ACM
15 years 3 months ago
Playmakers in multiplayer game communities: their importance and motivations for participation
In many game-like open-ended multiplayer communities, the success of the game, and well-being of the community, depends on the efforts of certain individuals who arrange resources...
Antti Salovaara, Mikael Johnson, Kalle Toiskallio,...
HCI
2009
14 years 7 months ago
Impact on Performance and Process by a Social Annotation System: A Social Reading Experiment
Social annotation systems such as SparTag.us and del.icio.us have been designed to encourage individual reading and marking behaviors that, when shared, accumulate to build collect...
Les Nelson, Gregorio Convertino, Peter Pirolli, Li...