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» Particle-based volume rendering
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HPDC
2010
IEEE
14 years 10 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
ISPA
2004
Springer
15 years 3 months ago
Parallel Volume Rendering with Early Ray Termination for Visualizing Large-Scale Datasets
Abstract. This paper presents an efficient parallel algorithm for volume rendering of large-scale datasets. Our algorithm focuses on an optimization technique, namely early ray te...
Manabu Matsui, Fumihiko Ino, Kenichi Hagihara
APVIS
2011
13 years 9 months ago
Full-resolution interactive CPU volume rendering with coherent BVH traversal
We present an efficient method for volume rendering by raycasting on the CPU. We employ coherent packet traversal of an implicit bounding volume hierarchy, heuristically pruned u...
Aaron Knoll, Sebastian Thelen, Ingo Wald, Charles ...
85
Voted
VISUALIZATION
1995
IEEE
15 years 1 months ago
Interactive Maximum Projection Volume Rendering
Maximum projection is a volume rendering technique that, for each pixel, finds the maximum intensity along a projector. For certain important classes of data, this is an approxim...
Michael D. McCool, Wolfgang Heidrich, John Stevens
VISUALIZATION
2003
IEEE
15 years 2 months ago
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...