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» Particle-based volume rendering
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ISVC
2009
Springer
15 years 2 months ago
Layered Volume Splatting
We present a new layered, hardware-accelerated splatting algorithm for volume rendering. Layered volume splatting features the speed benefits of fast axis-aligned pre-classified ...
Philipp Schlegel, Renato Pajarola
SAC
2005
ACM
15 years 3 months ago
Time-varying, multivariate volume data reduction
Large-scale supercomputing is revolutionizing the way science is conducted. A growing challenge, however, is understanding the massive quantities of data produced by largescale si...
Nathaniel Fout, Kwan-Liu Ma, James P. Ahrens
VISUALIZATION
1997
IEEE
15 years 1 months ago
The VSBUFFER: visibility ordering of unstructured volume primitives by polygon drawing
Different techniques have been proposed for rendering volumetric scalar data sets. Usually these approaches are focusing on orthogonal cartesian grids, but in the last years resea...
Rüdiger Westermann, Thomas Ertl
GRAPHICSINTERFACE
2001
14 years 11 months ago
Accelerated Splatting using a 3D Adjacency Data Structure
We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
Jeff Orchard, Torsten Möller
VISUALIZATION
1999
IEEE
15 years 2 months ago
Mixing Translucent Polygons with Volumes
Wepresent an algorithm which renders opaque andor translucent polygons embedded within volumetric data Theprocessing occurs such thai all objects are composited in the correct ord...
Kevin Kreeger, Arie E. Kaufman