We present a new layered, hardware-accelerated splatting algorithm for volume rendering. Layered volume splatting features the speed benefits of fast axis-aligned pre-classified ...
Large-scale supercomputing is revolutionizing the way science is conducted. A growing challenge, however, is understanding the massive quantities of data produced by largescale si...
Different techniques have been proposed for rendering volumetric scalar data sets. Usually these approaches are focusing on orthogonal cartesian grids, but in the last years resea...
We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
Wepresent an algorithm which renders opaque andor translucent polygons embedded within volumetric data Theprocessing occurs such thai all objects are composited in the correct ord...