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» Particle-based volume rendering
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VRST
2000
ACM
15 years 2 months ago
Fast perception-based depth of field rendering
Current algorithms to create depth of field (DOF) effects are either too costly to be applied in VR systems, or they produce inaccurate results. In this paper, we present a new a...
Jurriaan D. Mulder, Robert van Liere
SG
2009
Springer
15 years 4 months ago
Feature-Driven Volume Fairing
Abstract. Volume datasets have been a primary representation for scientific visualization with the advent of rendering algorithms such as marching cubes and ray casting. Nonethele...
Shigeo Takahashi, Jun Kobayashi, Issei Fujishiro
VISUALIZATION
2005
IEEE
15 years 3 months ago
Example-based Volume Illustrations
Scientific illustrations use accepted conventions and methodologies to effectively convey object properties and improve our understanding. We present a method to illustrate volum...
Aidong Lu, David S. Ebert
CG
2008
Springer
14 years 9 months ago
Parallel reflective symmetry transformation for volume data
Many volume data possess symmetric features that can be clearly observed, for example, those existing in diffusion tensor image data sets. The exploitations of symmetries for volu...
Yuan Hong, Han-Wei Shen
SMA
2010
ACM
231views Solid Modeling» more  SMA 2010»
14 years 10 months ago
Conservative swept volume boundary approximation
We present a novel technique for approximating the boundary of a swept volume. The generator given by an input triangle mesh is rendered under all rigid transformations of a discr...
Andreas von Dziegielewski, R. Erbes, Elmar Sch&oum...