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85
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VIS
2007
IEEE
183views Visualization» more  VIS 2007»
15 years 11 months ago
Lattice Based Volumetric Global Illumination
We describe a novel volumetric global illumination framework based on the Face-Centered Cubic (FCC) lattice. An FCC lattice has important advantages over a Cartesian lattice. It ha...
Feng Qiu, Fang Xu, Zhe Fan, Neophytos Neophytou...
100
Voted
VIS
2004
IEEE
174views Visualization» more  VIS 2004»
15 years 11 months ago
A Graphics Hardware-Based Vortex Detection and Visualization System
Feature detection in flow fields is a well researched area, but practical application is often difficult due to the numerical complexity of the algorithms preventing interactive u...
Simon Stegmaier, Thomas Ertl
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
15 years 4 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
SI3D
1992
ACM
15 years 1 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
CG
2008
Springer
14 years 9 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker