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SC
2004
ACM
15 years 3 months ago
Performance Evaluation of Task Pools Based on Hardware Synchronization
A task-based execution provides a universal approach to dynamic load balancing for irregular applications. Tasks are arbitrary units of work that are created dynamically at runtim...
Ralf Hoffmann, Matthias Korch, Thomas Rauber
ASIASIM
2004
Springer
15 years 3 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
PVG
2003
IEEE
165views Visualization» more  PVG 2003»
15 years 2 months ago
A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization
A number of problems are well suited for volumetric representation for both simulation and storage, however, the large amount of data that needs to be processed and rendered with ...
Shigeru Muraki, Eric B. Lum, Kwan-Liu Ma, Masato O...
SIGGRAPH
2010
ACM
15 years 2 months ago
Line space gathering for single scattering in large scenes
We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...
Xin Sun, Kun Zhou, Stephen Lin, Baining Guo
NPAR
2000
ACM
15 years 2 months ago
Line direction matters: an argument for the use of principal directions in 3D line drawings
While many factors contribute to shape perception, psychological research indicates that the direction of lines on the surface may have an important influence. This is especially ...
Ahna Girshick, Victoria Interrante, Steven Haker, ...