Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
— Program code size is a critical factor in determining the manufacturing cost of many embedded systems, particularly those aimed at the extremely costconscious consumer market. ...
Broadcasting is a commonly used communication primitive needed by many applications and protocols in mobile ad hoc networks (MANETs). Unfortunately, most broadcast solutions are ta...
In this paper, we present a method to estimate the number of reconfiguration steps that a time-constrained algorithm can accommodate. This analysis demonstrates how one would attac...
By managing network resources at compile time, the compiled communication technique greatly improves the communication performance for communication patterns that are known at com...