The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
A new method for three dimensional (3D) genus-zero shape classification is proposed. It conformally maps a 3D mesh onto a unit sphere and uses normal vectors to generate a spheric...
We propose a method for trajectory classification based on trajectory voting in Moving Object Databases (MOD). Trajectory voting is performed based on local trajectory similarity. ...
Costas Panagiotakis, Nikos Pelekis, Ioannis Kopana...
Algorithms for classification of 3D objects either recover the depth information lost during imaging using multiple images, structured lighting, image cues, etc. or work directly t...
Recently, methods for estimating 3D scene geometry or absolute scene depth information from 2D image content have been proposed. However, general applicability of these methods in...