Sciweavers

119 search results - page 11 / 24
» Patching Catmull-Clark meshes
Sort
View
CGI
2004
IEEE
15 years 1 months ago
Consistent Normal Orientation for Polygonal Meshes
In this paper, we propose a new method that can consistently orient all normals of any mesh (if at all possible), while ensuring that most polygons are seen with their front-faces...
Pavel Borodin, Gabriel Zachmann, Reinhard Klein
CGF
2011
14 years 1 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
IMR
2000
Springer
15 years 1 months ago
An Angle-Based Approach to Two-Dimensional Mesh Smoothing
We present an effective and easy-to-implement angle-based smoothing scheme for triangular, quadrilateral and tri-quad mixed meshes. For each mesh node our algorithm compares all t...
Tian Zhou, Kenji Shimada
VMV
2008
187views Visualization» more  VMV 2008»
14 years 11 months ago
Patch-Graph Reconstruction for Piecewise Smooth Surfaces
In this paper we present a new surface reconstruction technique for piecewise smooth surfaces from point clouds, such as scans of architectural sites or man-made artifacts. The te...
Philipp Jenke, Michael Wand, Wolfgang Straße...
VISUALIZATION
1998
IEEE
15 years 1 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...