We consider congestion games in wireless sensor networks that offer quantitatively distinct classes of routing paths. Each routing class is characterized by a service cost. Within...
Costas Busch, Rajgopal Kannan, Athanasios V. Vasil...
We consider wireless networks in which multiple paths are available between each source and destination. We allow each source to split traffic among all of its available paths, and...
Vinith Reddy, Srinivas Shakkottai, Alexander Sprin...
We study mechanisms that can be modelled as coalitional games with transferable utilities, and apply ideas from mechanism design and game theory to problems arising in a network d...
In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...
In many settings there exists a set of potential participants, but the set of participants who are actually active in the system, and in particular their number, is unknown. This ...