This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
The increasing software content of battery-powered embedded systems has fueled much interest in techniques for developing energyefficient embedded software. Source code transforma...
The majority of current Network on Chip (NoC) architectures employ mesh topology and use simple static routing, to reduce power and area. However, regular mesh topology is unreali...
Evgeny Bolotin, Israel Cidon, Ran Ginosar, Avinoam...
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Compilers employ many aggressive code transformations to achieve highly optimized code. However, because of complex target architectures and unpredictable optimization interaction...