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» Pattern Languages in Interaction Design
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114
Voted
AUIC
2006
IEEE
15 years 9 months ago
Persuasive interaction for collectivist cultures
Persuasive technology is defined as “any interactive product designed to change attitudes or behaviours by making desired outcomes easier to achieve”. It can take the form of...
Rilla Khaled, Robert Biddle, James Noble, Pippin B...
MM
2006
ACM
127views Multimedia» more  MM 2006»
15 years 9 months ago
The computational extraction of temporal formal structures in the interactive dance work '22'
In this paper we propose a framework for the computational extraction of time characteristics of a single choreographic work. Computational frameworks can aid in revealing nonsali...
Vidyarani M. Dyaberi, Hari Sundaram, Thanassis Rik...
112
Voted
ECSCW
1997
15 years 4 months ago
Supporting the Flow of Information Through Constellations of Interaction
Abstract: In field studies designed to uncover opportunities for computationallyintensive business applications, we observed an interaction pattern we term "constellations&quo...
Tony Salvador, Sara A. Bly
POPL
2004
ACM
16 years 3 months ago
Principal typings for Java-like languages
The contribution of the paper is twofold. First, we define a general notion of type system equipped with an entailment relation between type environments; this generalisation serv...
Davide Ancona, Elena Zucca
DBPL
1993
Springer
104views Database» more  DBPL 1993»
15 years 7 months ago
Extensible Grammars for Language Specialization
A frequent dilemma in the design of a database programming language is the choice between a language with a rich set of tailored notations for schema definitions, query expression...
Luca Cardelli, Florian Matthes, Martín Abad...