Sciweavers

1969 search results - page 122 / 394
» Pattern Languages in Interaction Design
Sort
View
128
Voted
CHI
2005
ACM
16 years 3 months ago
Breakaway: an ambient display designed to change human behavior
We present Breakaway, an ambient display that encourages people, whose job requires them to sit for long periods of time, to take breaks more frequently. Breakaway uses the inform...
Nassim Jafarinaimi, Jodi Forlizzi, Amy Hurst, John...
ATAL
2004
Springer
15 years 8 months ago
Social Judgment in Multiagent Interactions
Social judgment is a process of social explanation whereby one identifies which entities deserve credit or blame for multiagent activities. Such explanations are a key aspect of i...
Wenji Mao, Jonathan Gratch
KBSE
1997
IEEE
15 years 7 months ago
Interactive Component-Based Software Development with Espresso
There are a number of competing component models in use today. Most are language-independent, but also platform-dependent and not designed to support a tool-based development para...
T. Faison
MLMTA
2007
15 years 4 months ago
GenInc: An Incremental Context-Free Grammar Learning Algorithm for Domain-Specific Language Development
- While grammar inference (or grammar induction) has found extensive application in the areas of robotics, computational biology, speech and pattern recognition, its application to...
Faizan Javed, Marjan Mernik, Barrett R. Bryant, Al...
ICMI
2005
Springer
143views Biometrics» more  ICMI 2005»
15 years 8 months ago
A look under the hood: design and development of the first SmartWeb system demonstrator
Experience shows that decisions in the early phases of the development of a multimodal system prevail throughout the life-cycle of a project. The distributed architecture and the ...
Norbert Reithinger, Simon Bergweiler, Ralf Engel, ...