Sciweavers

1969 search results - page 139 / 394
» Pattern Languages in Interaction Design
Sort
View
125
Voted
CHI
2009
ACM
15 years 10 months ago
WeSpace: the design development and deployment of a walk-up and share multi-surface visual collaboration system
We present WeSpace – a collaborative work space that integrates a large data wall with a multi-user multi-touch table. WeSpace has been developed for a population of scientists ...
Daniel Wigdor, Hao Jiang, Clifton Forlines, Michel...
ECOOP
2004
Springer
15 years 8 months ago
Parametric Aspects: A Proposal
Abstract. Aspect-Oriented Software Development (AOSD) provides better design solutions to problems where Object Oriented Development produces tangled and scattered designs. Neverth...
Jordi Alvarez Canal
115
Voted
HCI
2007
15 years 4 months ago
Kalman Filtering in the Design of Eye-Gaze-Guided Computer Interfaces
Abstract. In this paper, we design an Attention Focus Kalman Filter (AFKF) a framework that offers interaction capabilities by constructing an eyemovement language, provides real-t...
Oleg Komogortsev, Javed I. Khan
CGA
2004
15 years 3 months ago
Browsers to Support Awareness and Social Interaction
feel abstract and informational rather than inviting for social interaction. Consequently, newcomers and occasional visitors to such sites cannot quickly assess who the participant...
Alison Lee, Andreas Girgensohn, Jun Zhang
ICPR
2006
IEEE
16 years 4 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...