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» Pattern Languages in Interaction Design
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COGSCI
2004
81views more  COGSCI 2004»
15 years 3 months ago
Soft constraints in interactive behavior: the case of ignoring perfect knowledge in-the-world for imperfect knowledge in-the-hea
Constraints and dependencies among the elements of embodied cognition form patterns or microstrategies of interactive behavior. Hard constraints determine which microstrategies ar...
Wayne D. Gray, Wai-Tat Fu
SIGGRAPH
1998
ACM
15 years 7 months ago
Computer-generated Floral Ornament
This paper describes some of the principles of traditional floral ornamental design, and explores ways in which these designs can be created algorithmically. It introduces the id...
Michael T. Wong, Douglas E. Zongker, David Salesin
ICDE
2010
IEEE
186views Database» more  ICDE 2010»
16 years 3 months ago
Mini-Me: A Min-Repro System for Database Software
Testing and debugging database software is often challenging and time consuming. A very arduous task for DB testers is finding a min-repro ? the "simplest possible setup"...
Nicolas Bruno, Rimma V. Nehme
SIGIR
2006
ACM
15 years 9 months ago
Feature diversity in cluster ensembles for robust document clustering
The performance of document clustering systems depends on employing optimal text representations, which are not only difficult to determine beforehand, but also may vary from one ...
Xavier Sevillano, Germán Cobo, Francesc Al&...
QSIC
2003
IEEE
15 years 8 months ago
A Dialog Control Framework for Hypertext-Based Applications
Hypertext-based user interfaces have become attractive for many distributed applications today, but they do not reach the usability level of window-based UIs. Because of insuffici...
Matthias Book, Volker Gruhn