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» Pattern Languages in Interaction Design
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135
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IVA
2005
Springer
15 years 9 months ago
Marve: A Prototype Virtual Human Interface Framework for Studying Human-Virtual Human Interaction
Human to virtual human interaction is the next frontier in interface design, particularly for tasks that are social or collaborative in nature. Several embodied interface agents ha...
Sabarish Babu, Stephen Schmugge, Raj Inugala, Srin...
140
Voted
CGF
2005
232views more  CGF 2005»
15 years 3 months ago
Algorithms for Interactive Editing of Level Set Models
Level set models combine a low-level volumetric representation, the mathematics of deformable implicit surfaces, and powerful, robust numerical techniques to produce a novel appro...
Ken Museth, David E. Breen, Ross T. Whitaker, Sean...
171
Voted
IJMHCI
2011
249views more  IJMHCI 2011»
14 years 10 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...
156
Voted
ATAL
2003
Springer
15 years 8 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
WOSP
2010
ACM
15 years 7 months ago
A framework for utility-based service oriented design in SASSY
The architecture of a software system has a significant impact on its quality of service (QoS) as measured by several performance metrics such as execution time, availability, th...
Daniel A. Menascé, John M. Ewing, Hassan Go...