CommandTalk is a spoken-language interface to battlefield simulations that allows the use of ordinary spoken English to create forces and control measures, assign missions to forc...
Robert C. Moore, John Dowding, Harry Bratt, Jean M...
— The aim of this paper is to focus on the issues connected with the diagrammatic notations and tools, which should support developers when moving from the design phase towards t...
Massimo Cossentino, Agostino Poggi, Giovanni Rimas...
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
: It is known that graphic interfaces using electromyogram (EMG) generated by wrist motion are a potentially viable for a wearable computer. However, these interface prototypes see...
Interactive history tools, ranging from basic undo and redo to branching timelines of user actions, facilitate iterative forms of interaction. In this paper, we investigate the des...
Jeffrey Heer, Jock D. Mackinlay, Chris Stolte, Man...