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» Pattern Languages in Interaction Design
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JMLR
2006
80views more  JMLR 2006»
15 years 3 months ago
Using Machine Learning to Guide Architecture Simulation
An essential step in designing a new computer architecture is the careful examination of different design options. It is critical that computer architects have efficient means by ...
Greg Hamerly, Erez Perelman, Jeremy Lau, Brad Cald...
WOSS
2004
ACM
15 years 9 months ago
Exploiting architectural prescriptions for self-managing, self-adaptive systems: a position paper
We propose a high-level approach to software architecture that bridges the gap between system requirements (in the problem space) and the architectural design (in the solution spa...
Matthew J. Hawthorne, Dewayne E. Perry
141
Voted
GPCE
2005
Springer
15 years 9 months ago
Applying a Generative Technique for Enhanced Genericity and Maintainability on the J2EE Platform
One of the themes in building reusable and maintainable software is identifying similarities and designing generic solutions to unify similarity patterns. In this paper, we analyze...
Yang Jun, Stan Jarzabek
142
Voted
INTERNET
2006
156views more  INTERNET 2006»
15 years 3 months ago
Service Mosaic: A Model-Driven Framework for Web Services Life-Cycle Management
Web services provide abstractions for simplifying integration at lower levels of the interaction stacks, they don't yet help simplify integration at higher abstraction levels ...
Boualem Benatallah, Fabio Casati, Farouk Toumani, ...
CP
2004
Springer
15 years 9 months ago
Backtrack-Free Search for Real-Time Constraint Satisfaction
A constraint satisfaction problem (CSP) model can be preprocessed to ensure that any choices made will lead to solutions, without the need to backtrack. This can be especially usef...
J. Christopher Beck, Tom Carchrae, Eugene C. Freud...