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» Pattern Languages in Interaction Design
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UIST
2010
ACM
15 years 1 months ago
Soylent: a word processor with a crowd inside
This paper introduces architectural and interaction patterns for integrating crowdsourced human contributions directly into user interfaces. We focus on writing and editing, compl...
Michael S. Bernstein, Greg Little, Robert C. Mille...
142
Voted
HRI
2009
ACM
15 years 10 months ago
Robots in the wild: understanding long-term use
It has long been recognized that novelty effects exist in the interaction with technologies. Despite this recognition, we still know little about the novelty effects associated wi...
Ja-Young Sung, Henrik I. Christensen, Rebecca E. G...
AIHC
2007
Springer
15 years 8 months ago
Foundations of Human Computing: Facial Expression and Emotion
Many people believe that emotions and subjective feelings are one and the same and that a goal of human-centered computing is emotion recognition. The first belief is outdated; the...
Jeffrey F. Cohn
141
Voted
ACMACE
2008
ACM
15 years 6 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
IMCSIT
2010
15 years 1 months ago
German subordinate clause word order in dialogue-based CALL.
We present a dialogue system for exercising the German subordinate clause word order. The pedagogical methodology we adopt is based on focused tasks: the targeted linguistic struct...
Magdalena Wolska, Sabrina Wilske