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» Pattern Languages in Interaction Design
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OOPSLA
2010
Springer
15 years 2 months ago
Managing ambiguity in programming by finding unambiguous examples
We propose a new way to raise the level of discourse in the programming process: permit ambiguity, but manage it by linking it to unambiguous examples. This allows programming env...
Kenneth C. Arnold, Henry Lieberman
CVPR
1998
IEEE
16 years 6 months ago
Using Adaptive Tracking to Classify and Monitor Activities in a Site
We describe a vision system that monitors activity in a site over extended periods of time. The system uses a distributed set of sensors to cover the site, and an adaptive tracker...
W. Eric L. Grimson, Chris Stauffer, R. Romano, L. ...
TPHOL
1999
IEEE
15 years 8 months ago
Three Tactic Theorem Proving
Abstract. We describe the key features of the proof description language of Declare, an experimental theorem prover for higher order logic. We take a somewhat radical approach to p...
Don Syme
IMC
2009
ACM
15 years 10 months ago
Characterizing user behavior in online social networks
Understanding how users behave when they connect to social networking sites creates opportunities for better interface design, richer studies of social interactions, and improved ...
Fabrício Benevenuto, Tiago Rodrigues, Meeyo...
UML
2005
Springer
15 years 9 months ago
Replicators: Transformations to Address Model Scalability
In Model Integrated Computing, it is often desirable to evaluate different design alternatives as they relate to issues of scalability. A typical approach to address scalability is...
Jeffrey G. Gray, Yuehua Lin, Jing Zhang, Steven No...