Sciweavers

1969 search results - page 276 / 394
» Pattern Languages in Interaction Design
Sort
View
HRI
2011
ACM
14 years 7 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
COLING
2002
15 years 4 months ago
Data-driven Classification of Linguistic Styles in Spoken Dialogues
Language users have individual linguistic styles. A spoken dialogue system may benefit from adapting to the linguistic style of a user in input analysis and output generation. To ...
Thomas Portele
COGSCI
2008
139views more  COGSCI 2008»
15 years 4 months ago
A Computational Model of Early Argument Structure Acquisition
How children go about learning the general regularities that govern language, as well as keeping track of the exceptions to them, remains one of the challenging open questions in ...
Afra Alishahi, Suzanne Stevenson
ICSM
2006
IEEE
15 years 10 months ago
Source-Level Linkage: Adding Semantic Information to C++ Fact-bases
Facts extracted from source code have been used to support a variety of software engineering activities, ranging from architectural understanding, through detection of design patt...
Daqing Hou, H. James Hoover
ACMSE
2004
ACM
15 years 9 months ago
E-R modeler: a database modeling toolkit for Eclipse
Eclipse is a Java integrated development environment (IDE) and tool integration platform that offers numerous extension points for customization through a plug-in architecture. Th...
Song Zhou, Chuanxi Xu, Hui Wu, Jing Zhang, Yuehua ...