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» Pattern Languages in Interaction Design
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CHI
1996
ACM
15 years 8 months ago
Gratuitous Graphics? Putting Preferences in Perspective
Rapid growth in 3-D rendering technologies has deluged us with glitzy graphical representations. In what contexts do people find 3-D graphs of 2-D data both attractive and useful?...
Ellen Levy, Jeff Zacks, Barbara Tversky, Diane J. ...
ACMDIS
2008
ACM
15 years 6 months ago
Handy navigation in ever-changing spaces: an ethnographic study of firefighting practices
This paper presents an ethnographic study, conducted to gain an insight of the practices around navigation of firefighters on the first line of intervention. We argue that the com...
Sebastian Denef, Leonardo Ramirez, Tobias Dyrks, G...
HUC
2010
Springer
15 years 5 months ago
Bridging the gap between physical location and online social networks
This paper examines the location traces of 489 users of a location sharing social network for relationships between the users' mobility patterns and structural properties of ...
Justin Cranshaw, Eran Toch, Jason I. Hong, Aniket ...
CPHYSICS
2007
65views more  CPHYSICS 2007»
15 years 4 months ago
Plasma etching and feature evolution of organic low-k material by using VicAddress
Plasma process is a highly selective technique exploiting the individual or mixed function of positive ions, electrons, neutral radicals, and photons produced by low temperature p...
T. Makabe, T. Shimada, T. Yagisawa
GAMEON
2009
15 years 2 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali