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» Pattern Languages in Interaction Design
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GLVLSI
2002
IEEE
108views VLSI» more  GLVLSI 2002»
15 years 9 months ago
Protected IP-core test generation
Design simplification is becoming necessary to respect the target time-to-market of SoCs, and this goal can be obtained by using predesigned IP-cores. However, their correct inte...
Alessandro Fin, Franco Fummi
AOSD
2011
ACM
14 years 11 months ago
Aspect-aware operating system development
The domain of operating systems has often been mentioned as an “ideal candidate” for the application of AOP; fundamental policies we find in these systems, such as synchroniz...
Daniel Lohmann, Wanja Hofer, Wolfgang Schröde...
CHI
2007
ACM
16 years 4 months ago
Context & usability testing: user-modeled information presentation in easy and difficult driving conditions
A 2x2 enhanced Wizard-of-Oz experiment (N = 32) was conducted to compare two different approaches to presenting information to drivers in easy and difficult driving conditions. Da...
Jiang Hu, Andi Winterboer, Clifford Nass, Johanna ...
MHCI
2009
Springer
15 years 11 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
CSCWD
2001
Springer
15 years 9 months ago
Modeling Workflow within Distributed Systems
Workflow management techniques are aiming at supporting business process across organization boundaries. Current techniques are lacking of the formalism tools to model and analyze...
Yuhong Yan, Alex Bejan