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» Pattern Languages in Interaction Design
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AIIDE
2008
15 years 6 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
ICDE
2007
IEEE
111views Database» more  ICDE 2007»
15 years 10 months ago
Security Conscious Web Service Composition with Semantic Web Support
A Web service is a software system designed to support interoperable application-to-application interactions over the Internet. Recently, there has been a growing interest in Web ...
Barbara Carminati, Elena Ferrari, Ryan Bishop, Pat...
ICSOC
2007
Springer
15 years 10 months ago
An Execution Engine for Semantic Business Processes
In this paper we present the architecture and design of an extended BPEL engine that implements the operational semantics of BPEL4SWS. BPEL4SWS is an extension of the BPEL language...
Tammo van Lessen, Jörg Nitzsche, Marin Dimitr...
DASFAA
2005
IEEE
153views Database» more  DASFAA 2005»
15 years 10 months ago
FASST Mining: Discovering Frequently Changing Semantic Structure from Versions of Unordered XML Documents
Abstract. In this paper, we present a FASST mining approach to extract the frequently changing semantic structures (FASSTs), which are a subset of semantic substructures that chang...
Qiankun Zhao, Sourav S. Bhowmick
INTETAIN
2005
Springer
15 years 10 months ago
Webcrow: A Web-Based Crosswords Solver
Webcrow is a software system whose aim is to solve crosswords. Problems of like solving crosswords have been informally defined as AI-Complete and are extremely challenging for ma...
Giovanni Angelini, Marco Ernandes, Marco Gori