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GAMEON
2003
15 years 1 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
SCP
1998
112views more  SCP 1998»
14 years 11 months ago
Structured Gamma
The Gamma language is based on the chemical reaction metaphor which has a number of benefits with respect to parallelism and program derivation. But the original definition of G...
Pascal Fradet, Daniel Le Métayer
SIGSOFT
2003
ACM
15 years 5 months ago
Modeling and validation of service-oriented architectures: application vs. style
Most applications developed today rely on a given middleware platform which governs the interaction between components, the access to resources, etc. To decide, which platform is ...
Luciano Baresi, Reiko Heckel, Sebastian Thöne...
ARTMED
2006
158views more  ARTMED 2006»
14 years 12 months ago
CareVis: Integrated visualization of computerized protocols and temporal patient data
Objective: Currently, visualization support for patient data analysis is mostly limited to the representation of directly measured data. Contextual information on performed treatm...
Wolfgang Aigner, Silvia Miksch
EDOC
2006
IEEE
15 years 3 months ago
A conceptual framework for service modelling
This paper presents a conceptual framework for service modelling and refinement, called the COSMO (COnceptual Service MOdelling) framework. This framework provides concepts to mode...
Dick A. C. Quartel, Maarten W. A. Steen, Stanislav...