Sciweavers

457 search results - page 60 / 92
» Pattern based procedural textures
Sort
View
VIS
2004
IEEE
93views Visualization» more  VIS 2004»
16 years 3 months ago
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We stu...
Robert S. Laramee, Daniel Weiskopf, Jürgen Sc...
3DIM
2007
IEEE
15 years 8 months ago
Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
SIGGRAPH
1994
ACM
15 years 6 months ago
Rotated dispersed dither: a new technique for digital halftoning
Rotated dispersed-dot dither is proposed as a new dither technique for digital halftoning. It is based on the discrete one-to-one rotation of a Bayer dispersed-dot dither array. D...
Victor Ostromoukhov, Roger D. Hersch, Isaac Amidro...
TVCG
2008
103views more  TVCG 2008»
15 years 1 months ago
Perceptually Guided Polygon Reduction
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
Lijun Qu, Gary W. Meyer
PR
2007
101views more  PR 2007»
15 years 1 months ago
Use of power law models in detecting region of interest
In this paper, we shall address the issue of semantic extraction of different regions of interest. The proposed approach is based on statistical methods and models inspired from l...
Yves Caron, Pascal Makris, Nicole Vincent