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SIGGRAPH
1999
ACM
15 years 6 months ago
Stable Fluids
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ï¬...
Jos Stam
CGF
2008
123views more  CGF 2008»
15 years 2 months ago
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo
CGF
2007
171views more  CGF 2007»
15 years 1 months ago
High-Quality Adaptive Soft Shadow Mapping
The recent soft shadow mapping technique [GBP06] allows the rendering in real-time of convincing soft shadows on complex and dynamic scenes using a single shadow map. While attrac...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
108
Voted
TIP
2011
170views more  TIP 2011»
14 years 9 months ago
A New Hybrid Method for Image Approximation Using the Easy Path Wavelet Transform
The Easy Path Wavelet Transform (EPWT) has recently been proposed by one of the authors as a tool for sparse representations of bivariate functions from discrete data, in particul...
Gerlind Plonka, Stefanie Tenorth, Daniela Rosca
129
Voted
ICMLA
2009
14 years 11 months ago
Feature Extraction and Classification of EEG Signals for Rapid P300 Mind Spelling
The Mind Speller is a Brain-Computer Interface which enables subjects to spell text on a computer screen by detecting P300 Event-Related Potentials in their electroencephalograms....
Adrien Combaz, Nikolay V. Manyakov, Nikolay Chumer...