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CONCURRENCY
2004
90views more  CONCURRENCY 2004»
15 years 2 months ago
Programming and coordinating Grid environments and applications
The heterogeneous and dynamic nature of Grid environments place new demands on models and paradigms for parallel programming. In this work we discuss how ALua, a programming syste...
Cristina D. Ururahy, Noemi de La Rocque Rodriguez
PPOPP
2012
ACM
13 years 10 months ago
A methodology for creating fast wait-free data structures
Lock-freedom is a progress guarantee that ensures overall program progress. Wait-freedom is a stronger progress guarantee that ensures the progress of each thread in the program. ...
Alex Kogan, Erez Petrank
IPPS
2006
IEEE
15 years 8 months ago
Detecting phases in parallel applications on shared memory architectures
Most programs are repetitive, where similar behavior can be seen at different execution times. Algorithms have been proposed that automatically group similar portions of a program...
Erez Perelman, Marzia Polito, Jean-Yves Bouguet, J...
113
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CAL
2006
15 years 2 months ago
An Efficient, Practical Parallelization Methodology for Multicore Architecture Simulation
Multiple core designs have become commonplace in the processor market, and are hence a major focus in modern computer architecture research. Thus, for both product development and ...
James Donald, Margaret Martonosi
AI
2002
Springer
15 years 2 months ago
Parallel Randomized Best-First Minimax Search
We describe a novel parallel randomized search algorithm for two-player games. The algorithm is a randomized version of Korf and Chickering's best-first search. Randomization...
Yaron Shoham, Sivan Toledo