Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
This paper is about a novel rule-based approach for reasoning about qualitative spatiotemporal relations among technology-rich autonomous objects, to which we refer to as artifact...
The MPI remote-memory access (RMA) operations provide a different programming model from the regular MPI-1 point-to-point operations. This model is particularly appropriate for ca...
A problem with running distributed shared memory applications in heterogeneous environments is that making optimal use of available resources often requires significant changes t...
Middleware for parallel and distributed systems is designed to virtualize computation and communication resources so that a more and consistent view of those resources is presente...