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MIDDLEWARE
2007
Springer
15 years 3 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
MIDDLEWARE
2007
Springer
15 years 3 months ago
Rule-based reasoning about qualitative spatiotemporal relations
This paper is about a novel rule-based approach for reasoning about qualitative spatiotemporal relations among technology-rich autonomous objects, to which we refer to as artifact...
Clemens Holzmann
PVM
2007
Springer
15 years 3 months ago
Revealing the Performance of MPI RMA Implementations
The MPI remote-memory access (RMA) operations provide a different programming model from the regular MPI-1 point-to-point operations. This model is particularly appropriate for ca...
William D. Gropp, Rajeev Thakur
CCGRID
2006
IEEE
15 years 3 months ago
Adapting Distributed Shared Memory Applications in Diverse Environments
A problem with running distributed shared memory applications in heterogeneous environments is that making optimal use of available resources often requires significant changes t...
Daniel Potts, Ihor Kuz
CODES
2006
IEEE
15 years 3 months ago
Resource virtualization in real-time CORBA middleware
Middleware for parallel and distributed systems is designed to virtualize computation and communication resources so that a more and consistent view of those resources is presente...
Christopher D. Gill