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ASPLOS
2006
ACM
15 years 3 months ago
Accelerator: using data parallelism to program GPUs for general-purpose uses
GPUs are difficult to program for general-purpose uses. Programmers can either learn graphics APIs and convert their applications to use graphics pipeline operations or they can ...
David Tarditi, Sidd Puri, Jose Oglesby
PADL
2011
Springer
14 years 16 days ago
Joinads: A Retargetable Control-Flow Construct for Reactive, Parallel and Concurrent Programming
Modern challenges led to a design of a wide range of programming models for reactive, parallel and concurrent programming, but these are often t to encode in general purpose langua...
Tomas Petricek, Don Syme
IPPS
2008
IEEE
15 years 4 months ago
A genetic programming approach to solve scheduling problems with parallel simulation
—Scheduling and dispatching are two ways of solving production planning problems. In this work, based on preceding works, it is explained how these two approaches can be combined...
Andreas Beham, Stephan M. Winkler, Stefan Wagner 0...
ICCS
2005
Springer
15 years 3 months ago
Two Fundamental Concepts in Skeletal Parallel Programming
We define the concepts of nesting mode and interaction mode as they arise in the description of skeletal parallel programming systems. We suggest that these new concepts encapsula...
Anne Benoit, Murray Cole
POPL
2010
ACM
15 years 2 months ago
Parallelizing constraint programs
The availability of commodity multi-core and multi-processor machinesandtheinherentparallelisminconstraintprogrammingsearchoffer significant opportunities for constraint programmi...
Laurent D. Michel