This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
The Partitioning problem is a key issue in the design of Distributed Virtual Environment (DVE) systems based on a server-network architecture. This problem consist of efficiently ...
Abstract. We motivate, discuss and present extensions to architecture modelling techniques through which business systems can support services and applications that are location an...
One way to exploit Thread Level Parallelism (TLP) is to use architectures that implement novel multithreaded execution models, like Scheduled DataFlow (SDF). This latter model pro...
This article discusses the design of an application specific MPSoC architecture dedicated to Multiple Target Tracking (MTT). This application has its utility in driver assistant s...