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» Patterns, Tools and Models for Interaction Design
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VRCAI
2004
ACM
15 years 6 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
TVCG
2010
161views more  TVCG 2010»
14 years 11 months ago
Origamizing Polyhedral Surfaces
—This paper presents the first practical method for “origamizing” or obtaining the folding pattern that folds a single sheet of material into a given polyhedral surface with...
Tomohiro Tachi
OOPSLA
2005
Springer
15 years 7 months ago
Using dependency models to manage complex software architecture
An approach to managing the architecture of large software systems is presented. Dependencies are extracted from the code by a conventional static analysis, and shown in a tabular...
Neeraj Sangal, Ev Jordan, Vineet Sinha, Daniel Jac...
UAI
1996
15 years 2 months ago
Bayesian Learning of Loglinear Models for Neural Connectivity
This paper presents a Bayesian approach to learning the connectivity structure of a group of neurons from data on configuration frequencies. A major objective of the research is t...
Kathryn B. Laskey, Laura Martignon
CHI
2003
ACM
16 years 1 months ago
The bull's-eye: a framework for web application user interface design guidelines
A multi-leveled framework for user interface design guidelines of Web applications is presented. User interface design guidelines tend to provide information that is either too ge...
Betsy Beier, Misha W. Vaughan