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» Patterns: from system design to software testing
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SIGSOFT
2005
ACM
15 years 3 months ago
Detecting higher-level similarity patterns in programs
Cloning in software systems is known to create problems during software maintenance. Several techniques have been proposed to detect the same or similar code fragments in software...
Hamid Abdul Basit, Stan Jarzabek
76
Voted
AGILEDC
2007
IEEE
15 years 4 months ago
Growing a Build Management System from Seed
This paper describes the authors’ experiences creating a full Build Management System from a simple Version Control System. We will explore how the XP values of simplicity, feed...
Narti Kitiyakara, Joseph Graves
68
Voted
OOPSLA
2007
Springer
15 years 4 months ago
Synthesizing reactive systems from LSC requirements using the play-engine
Live Sequence Charts (LSCs) is a scenario-based language for modeling object-based reactive systems with liveness properties. A tool called the Play-Engine allows users to create ...
Hillel Kugler, Cory Plock, Amir Pnueli
HASE
2002
IEEE
15 years 3 months ago
Extending WSDL to Facilitate Web Services Testing
Web services might be the most popular and powerful software development technology in today’s software world. Yet it brings software developers and tester a lot of challenges a...
Wei-Tek Tsai, Raymond A. Paul, Yamin Wang, Chun Fa...
LCTRTS
2010
Springer
15 years 5 months ago
Design exploration and automatic generation of MPSoC platform TLMs from Kahn Process Network applications
With increasingly more complex Multi-Processor Systems on Chip (MPSoC) and shortening time-to- market projections, Transaction Level Modeling and Platform Aware Design are seen as...
Ines Viskic, Lochi Lo Chi Yu Lo, Daniel Gajski