A typical software architecture design process requires the architects to make various trade-off architecture decisions. The architects need to consider different possibilities and...
The authors describe on going research to uncover the architectonic nature of artefacts and see how these may be related to high-level, but also grounded, model of the original pr...
In recent years, large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer onl...
—Differentiated Service (DiffServ) in combination with Multi-Protocol Label Switching (MPLS) is a promising technology in converting the best-effort Internet into a QoS-capable n...
A controlled experiment was performed to assess the usefulness of portions of a Usability-Supporting Architectural Pattern (USAP) in modifying the design of software architectures...