In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
Because of increasing hardware and software complexity, the running time of many computational science applications is now more than the mean-time-to-failure of highpeformance com...
Greg Bronevetsky, Daniel Marques, Keshav Pingali, ...
Large systems of agents deployed in a real-world environment face threats to their problem solving performance that are independent of the complexity of the problem or the charact...
Formal theories of multi-agent systems require a rich ontology for modelling the dynamics of social behaviour. In this paper a formal analysis of the social behaviour of individua...
We describe an object-oriented software integration frameccom, abstracted from our five years of experience in developing a complex, integrated code for rocket simulation. Roccom...
Xiangmin Jiao, Michael T. Campbell, Michael T. Hea...