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VRST
1999
ACM
13 years 6 months ago
Patterns of network and user activity in an inhabited television event
Inhabited Television takes traditional broadcast television and combines it with multiuser virtual reality, to give new possibilities for interaction and participation in and arou...
Chris Greenhalgh, Steve Benford, Michael P. Craven
ICAI
2010
13 years 16 days ago
A Sensor Network System for Event Attribution in Multi-user Home Environment
- This paper presents a sensor network system for detecting multiple user activity in a home environment. Recognizing Activities of Daily living (ADLs) by deploying sensors in the ...
Md. Kamrul Hasan, Manhyung Han, Sungyoung Lee, You...
BPM
2004
Springer
167views Business» more  BPM 2004»
13 years 8 months ago
Mining Social Networks: Uncovering Interaction Patterns in Business Processes
Increasingly information systems log historic information in a systematic way. Workflow management systems, but also ERP, CRM, SCM, and B2B systems often provide a so-called “ev...
Wil M. P. van der Aalst, Minseok Song
SOCIALCOM
2010
13 years 13 days ago
Friendfeed Breaking News: Death of a Public Figure
Abstract--Microblogging sites allow users to post short messages online, offering a reliable way to communicate and to spread information quickly and efficiently; moreover, they ca...
Matteo Magnani, Danilo Montesi, Luca Rossi
CORR
2010
Springer
158views Education» more  CORR 2010»
13 years 2 months ago
Active Architecture for Pervasive Contextual Services
Pervasive services may be defined as services that are available to any client (anytime, anywhere). Here we focus on the software and network infrastructure required to support pe...
Graham N. C. Kirby, Alan Dearle, Ronald Morrison, ...